|
|||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | ||||||||
| Class Summary | |
|---|---|
| Cardinal | A class made as a key class for map lookup operations. |
| Registry<E> | Since the LayeredMap class can only store integers, but most games need some kind of objects to keep track of item data, this class was introduced to create the association from integers (map data) to some sort of game-defined item data. |
|
|||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | ||||||||