rlgamekit.demo.walkaround.actions
Class MoveAction

java.lang.Object
  extended by rlgamekit.demo.walkaround.actions.MoveAction
All Implemented Interfaces:
GameAction

public class MoveAction
extends java.lang.Object
implements GameAction

React to a movement input for the given player.


Constructor Summary
MoveAction(Player player, int dx, int dy, MapControl mapControl)
           
 
Method Summary
 java.lang.String getName()
          Get a human-understandable name for this game action.
 void onKeyPressed()
          Move a mobile object on the map.
 void onKeyReleased()
          Do whatever this action has to do on a key release.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

MoveAction

public MoveAction(Player player,
                  int dx,
                  int dy,
                  MapControl mapControl)
Method Detail

getName

public java.lang.String getName()
Get a human-understandable name for this game action.

Specified by:
getName in interface GameAction

onKeyPressed

public void onKeyPressed()
Move a mobile object on the map. Key presses will be repeated if the player holds down the key.

Specified by:
onKeyPressed in interface GameAction

onKeyReleased

public void onKeyReleased()
Do whatever this action has to do on a key release. There is only one key release event generated after a (series) of key press events.

Specified by:
onKeyReleased in interface GameAction