rlgamekit.map.display
Interface TileLocator

All Known Implementing Classes:
IsometricTileLocator, PlainTileLocator

public interface TileLocator

Calculate where to place a tile onscreen based on its map coordinates.


Method Summary
 int getCursorX()
           
 int getCursorY()
           
 int getRasterX()
           
 int getRasterY()
           
 int getTileScreenX(int x, int y)
           
 int getTileScreenY(int x, int y)
           
 

Method Detail

getRasterX

int getRasterX()

getRasterY

int getRasterY()

getCursorX

int getCursorX()

getCursorY

int getCursorY()

getTileScreenX

int getTileScreenX(int x,
                   int y)

getTileScreenY

int getTileScreenY(int x,
                   int y)