Package rlgamekit.map.display

Interface Summary
TileLocator Calculate where to place a tile onscreen based on its map coordinates.
TilePainter Paint a map element at a specified screen location.
 

Class Summary
AbstractTilePainter Paint a map element at a specified screen location.
ASCIITilePainter Paint an ASCII character for a map cell at a specified screen location.
ColorCodes Color codes to be used with the rendering backends.
GraphicsTilePainter Paint a graphical tile for a map cell at a specified screen location.
IsometricTileLocator Calculates tile positions for isometric map layout.
MapCanvas A map display canvas.
PlainTileLocator Calculates tile positions for rectangular maps.
TiledMapPainter Paint a tiled (cell based) map.