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| Interface Summary | |
|---|---|
| MapGenerator | All map generators must implement at least these methods. |
| MapUtils.OpenSquare | Must be subclassed in a game specific manner to tell which sqaures are considered open. |
| Class Summary | |
|---|---|
| AbstractMapGenerator | Base class for map generators, containing mostly configuration and helper routines which many generators need. |
| Dungeon | This generator creates a classical rooms and corridor maze. |
| MapUtils | Utility methods for map handling. |
| MinesGenerator | This will create 'mines' type maps, that is, mazes of straight corridors. |
| Randomlib | Helper library for customized random calculations. |
| WildernessGenerator | Generator for wilderness type maps. |
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